No I'm not sure it's wrong...
in fact I'm fairly certain it's useable
BUT and that's the important point: I have no clue how it's wires are fed front to back, and how the switch actually acts internally..
and in case it
is wrong, it might fry the controller and we start from scratch again.
So my thinking is this:
remove all unknowns first!
that way we stay safe and ONLY move
forward towards our goal and
never have to backtrace a problem.
Once that switch is safely removed and laying on your table, we can test that, label that properly and IF (and only if) it is indeed as we both think it is,
THEN we just screw it back in place and take it to work...
No untested part will be used.. you spend more than enough for parts already,
and I don't want (I would really want to avoid you) buying more parts,
especially if we can avoid that by being extra cautious before we
make any connection with the controller.
And since we test only one part after another to make sure we haven't skipped something by jumping back and forth.. it's far back on our to do list
For future reference the To Do List:
- we checked the controller (hopefully all but at least one)
- next up is the motor (hopefully all of them)
- followed by testing the throttle pedal and brake pedal.
- then we will wire the main power (key)
and the two pedals correctly.
and at this point nothing else should be connected to the controller.
- then we do a short system test (testrun of the kart).
And after that is successfull,
- we care about the speed limiting switch, the forward reverse switch
and the battery monitor
and once those three things are connected and functional the kart will be finally done.
'sid