What order for engine mods?

PoppaWheelie

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I've looked and I'm sure it exists somewhere, but can someone tell me or link me to a thread/article/video that explains all the engine mods and what order they can or should be performed in? For example, I could go put a billet flywheel on my stock engine. Probably not the most logical starting point. Predator 212 for reference if someone has specifics to this engine but any general engine rebuild discussion works.

Something like:

Mod A, B, and C can be done from the get go. Mod D would be next but must be done after A and B. Mod E has to be done next and even tho it gains you no HP going straight to Mod F would cause failure of some component. However, if you're planning to do Mod F (replace widget #1) then don't perform Mod C (modify widget #1) because it would be a waste of time and money. Mod G and H can be done at any point in the engine building process.

I'm guessing governor removal, exhaust, and intake/carb mods would be early on. After that though I'm kind of lost.
 

anickode

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Governor removal, exhaust, air filter and carb jet all together. Timing advance key is a nice little add-on too.

Beyond that, you should do a billet flywheel and connecting rod next, as any further modifications will really need the engine to spin faster than 5k rpm to see major gains.

Valve springs, cam, thinner head gasket, port and polish, and a better carb would be after that IMO. You should also probably be running premium gas at this point.

Even further beyond that you can get into valve jobs, rockers, pistons, cylinder head modifications, block reinforcement, alternative fuels, etc.
 
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